The Gamification of Higher Education (Developing a Game-Based Business Strategy in a Disrupted Marketplace)

Penulis
Tiada maklumat
Penerbit
Springer Nature B.V.
Diterbitkan
20160124
ISBN
9781349464111
Kawasan pendaftaran ISBN
Kawasan berbahasa Inggeris (ISBN 978-1)

Huraian

Instead of thinking about education as the mastery of a body of knowledge where the subject matter becomes the focus of our attention, The Gamification of Higher Education encourages us to think of it as a process that draws out the best in individuals and prepares them for happy, productive, and successful lives.